Zac

the Secret Weapon

Zac is a Tank Fighter champion in League of Legends

Zac Abilities Patch 14.6.1

P
Q
W
E
R

Cell Division

Zac's Passive

Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

Stretching Strikes

Zac's Q

Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.

Zac stretches his arm out, attaching it to the first enemy hit to deal {{ damagetooltip }} magic damage and briefly Slow them. Zac's next Attack gains increased range and applies the same damage and Slow. If Zac hits a different enemy with this Attack, he Knocks Up both towards each other. If they collide, they and surrounding enemies take {{ damagetooltip }} magic damage and are briefly Slowed.{{ spellmodifierdescriptionappend }}

Unstable Matter

Zac's W

Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.

Zac's body erupts, dealing {{ basedamage }} + {{ displaypercentdamage }} max Health magic damage to nearby enemies.Absorbing Goo reduces this Ability's Cooldown by 1 second.{{ spellmodifierdescriptionappend }}

Elastic Slingshot

Zac's E

Zac attaches his arms to the ground and stretches back, launching himself forward.

Begin Charging: Zac pulls himself taut, charging up a dash over {{ e4 }} seconds.Release: Zac launches himself and Knocks Up enemies where he lands for up to {{ maxstun }} second (based on charge time), dealing them {{ damage }} magic damage. Zac spawns an extra chunk of Goo for each enemy champion hit.{{ spellmodifierdescriptionappend }}

Let's Bounce!

Zac's R

Zac bounces four times, knocking up enemies hit and slowing them.

Passive: Cell Division healing is increased to {{ passivehealingtotaltooltip }} Health per Goo chunk.Active: Zac bounces {{ bounces }} times. The first bounce to hit each enemy Knocks them back and deals {{ damageperbounce }} magic damage. Subsequent bounces deal {{ damagepersubsequentbounce }} magic damage and Slow by {{ slowamount*100 }}% for {{ slowduration }} second.Zac gains up to {{ endingms*100 }}% Move Speed over time and can cast Unstable Matter while bouncing.{{ spellmodifierdescriptionappend }}