Vex launches a wave of mist that deals {{ qdamagecalc }} magic damage. After a delay, the wave becomes smaller and faster.Consumes Gloom on enemies hit.{{ spellmodifierdescriptionappend }}
Vex gains {{ shieldcalc }} Shield for {{ shieldduration }} seconds and emits a shockwave that deals {{ wdamagecalc }} magic damage.Consumes Gloom on enemies hit.{{ spellmodifierdescriptionappend }}
Vex commands Shadow to fly to a location, increasing in size as it travels. Upon arriving, it deals {{ edamagecalc }} magic damage and Slows by {{ slowamount*100 }}% for {{ slowduration }} seconds.Applies Gloom to enemies hit.{{ spellmodifierdescriptionappend }}
Shadow excitedly surges forward, dealing {{ spell.vexr:rdamagecalc }} magic damage and marking the first enemy champion hit for 4 seconds.Recast: Dash to the marked champion, dealing {{ spell.vexr:recastdamagecalc }} magic damage on arrival.If the marked champion dies within {{ spell.vexr:takedownwindow }} seconds of taking damage from this Ability, its Cooldown is temporarily reset.{{ spellmodifierdescriptionappend }}