Begin Charging: Varus draws back his next shot, Slowing himself by {{ e7 }}%. After {{ e5 }} seconds, if not fired, Varus will cancel the Ability and refund {{ e4 }}% of its Mana cost.Release: Varus releases the arrow, dealing {{ totaldamagemintooltip }} physical damage, reduced by {{ e3 }}% per enemy hit (minimum {{ e9 }}%). Damage and Blight detonation effects are increased by up to {{ maxchargeamp*100 }}% based on charge time (maximum {{ totaldamagemax }}) .{{ spellmodifierdescriptionappend }}
Passive: Varus' Attacks deal an additional {{ onhitdamage }} magic damage and apply a Blight stack for {{ e3 }} seconds (max {{ e4 }} stacks).Varus' other Abilities detonate Blight stacks dealing {{ percenthpperstack }} max Health magic damage per stack (max {{ maxpercenthpperstack }} max Health damage). Detonating Blight on champions and epic monsters also reduces his basic Abilities' Cooldowns by {{ cdrperblightstack*100 }}% of their Maximum per stack.Active: Varus' next Piercing Arrow deals an additonal {{ qempowerpercenthp }} missing Health magic damage, increased up to {{ maxqempowerpercenthp }} missing Health damage based on charge time.{{ spellmodifierdescriptionappend }}
Varus fires a hail of arrows that deals {{ totaldamage }} physical damage and desecrates the ground for {{ e3 }} seconds, Slowing enemies by {{ e2 }}% and applying {{ grievousamount*100 }}% Grievous Wounds.{{ spellmodifierdescriptionappend }}
Varus flings out a tendril of corruption, Rooting the first champion hit for {{ e2 }} seconds and dealing {{ totaldamage }} magic damage. Rooted enemies gain {{ e4 }} Blight stacks over the duration.The corruption spreads from its target to uninfected enemy champions. If it reaches them, they take the same damage and Root.{{ spellmodifierdescriptionappend }}