Skarner

the Crystal Vanguard

Skarner is a Fighter Tank champion in League of Legends

Skarner Abilities Patch 14.6.1

P
Q
W
E
R

Crystal Spires

Skarner's Passive

Skarner's presence causes crystals to spawn in set locations around the map. Crystals can be captured by either team by standing close to them. When near crystals his team owns, Skarner gains Move Speed, attack speed, and increased mana regeneration.

Crystal Slash

Skarner's Q

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.

Skarner slashes wildly, dealing {{ qdamagecalc }} plus {{ qbonusdamage }}% max Health physical damage to nearby enemies. If at least one enemy was hit, Skarner becomes charged for {{ e2 }} seconds. While charged, this Ability deals an additional {{ bonusqdamagecalc }} plus {{ qbonusdamage }}% max Health magic damage.Attacks against champions reduce this Ability's Cooldown by {{ tooltipchampioncdreducer }} second.Attacks against non-structures reduce it by {{ tooltipminioncdreducer }} seconds.{{ spellmodifierdescriptionappend }}

Crystalline Exoskeleton

Skarner's W

Skarner gains a shield and has increased Move Speed while the shield persists.

Skarner gains {{ totalshield }} Shield for {{ e4 }} seconds. While active, Skarner gains {{ e3 }}% Move Speed, increasing up to {{ e5 }}% Move Speed over 3 seconds.{{ spellmodifierdescriptionappend }}

Fracture

Skarner's E

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.

Skarner blasts crystalline energy, dealing {{ totalmagicdamage }} magic damage, Slowing by {{ e8 }}% for {{ e7 }} seconds, and marking for {{ e6 }} seconds. Skarner's next Attack against a marked enemy consumes it to deal an additional {{ e2 }} physical damage and Stun for {{ stunduration }} seconds.Consuming this Ability's mark or using Impale reduces this Ability's Cooldown by the duration of the crowd control.{{ spellmodifierdescriptionappend }}

Impale

Skarner's R

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.

Skarner impales an enemy champion, Suppressing them for {{ rduration }} seconds, dealing {{ physicaldamage }} physical damage and {{ magicdamage }} magic damage at the beginning and end of the duration. While Suppressing, Skarner can move and will drag his helpless victim around with him.{{ spellmodifierdescriptionappend }}