Skarner slashes wildly, dealing {{ qdamagecalc }} plus {{ qbonusdamage }}% max Health physical damage to nearby enemies. If at least one enemy was hit, Skarner becomes charged for {{ e2 }} seconds. While charged, this Ability deals an additional {{ bonusqdamagecalc }} plus {{ qbonusdamage }}% max Health magic damage.Attacks against champions reduce this Ability's Cooldown by {{ tooltipchampioncdreducer }} second.Attacks against non-structures reduce it by {{ tooltipminioncdreducer }} seconds.{{ spellmodifierdescriptionappend }}
Skarner gains {{ totalshield }} Shield for {{ e4 }} seconds. While active, Skarner gains {{ e3 }}% Move Speed, increasing up to {{ e5 }}% Move Speed over 3 seconds.{{ spellmodifierdescriptionappend }}
Skarner blasts crystalline energy, dealing {{ totalmagicdamage }} magic damage, Slowing by {{ e8 }}% for {{ e7 }} seconds, and marking for {{ e6 }} seconds. Skarner's next Attack against a marked enemy consumes it to deal an additional {{ e2 }} physical damage and Stun for {{ stunduration }} seconds.Consuming this Ability's mark or using Impale reduces this Ability's Cooldown by the duration of the crowd control.{{ spellmodifierdescriptionappend }}
Skarner impales an enemy champion, Suppressing them for {{ rduration }} seconds, dealing {{ physicaldamage }} physical damage and {{ magicdamage }} magic damage at the beginning and end of the duration. While Suppressing, Skarner can move and will drag his helpless victim around with him.{{ spellmodifierdescriptionappend }}