Sett itches for a fight, gaining {{ msamount*100 }}% Move Speed towards enemy champions for {{ msduration }} seconds.Additionally Sett's next two Attacks deal an additional {{ basedamage }} plus {{ maxhealthdamagecalc }} max Health physical damage.{{ spellmodifierdescriptionappend }}
Passive: Sett stores {{ damagestored*100 }}% of damage taken as Grit, up to {{ maxgrit }}. Grit decays quickly {{ adrenalinestoragewindow }} seconds after the damage was taken.Active: Sett consumes all Grit, gaining a {{ shieldconversion*100 }}% Grit consumed Shield decaying over {{ shieldmaxduration }} seconds. Sett then delivers a massive punch, dealing {{ damagecalc }} plus {{ damageconversion }} Grit consumed true damage to enemies in the center (max {{ f1 }} damage). Enemies not in the center instead take physical damage.{{ spellmodifierdescriptionappend }}
Sett smashes enemies on either side of him into each other, dealing {{ damagecalc }} physical damage and Slowing them by {{ slowamount*100 }}% for {{ slowduration }} seconds. If Sett grabbed at least one enemy on each side, all enemies are Stunned for {{ stunduration }} second.{{ spellmodifierdescriptionappend }}
Sett grabs an enemy champion and Suppresses them as he carries them forward, then slams them into the ground, dealing {{ damagecalc }} plus {{ maxhealthdamage*100 }}% of the grabbed enemy's bonus Health physical damage to surrounding enemies and Slowing them by {{ slowamount*100 }}% for {{ slowduration }} second. Enemies take less damage the further they are from where Sett lands.{{ spellmodifierdescriptionappend }}