Sejuani

Fury of the North

Sejuani is a Tank Fighter champion in League of Legends

Sejuani Abilities Patch 14.6.1

P
Q
W
E
R

Fury of the North

Sejuani's Passive

After being out of combat, Sejuani gains Frost Armor which grants Armor and Magic Resist and immunity to slows. Frost Armor persists for a short time after Sejuani takes damage. Sejuani can damage a stunned enemy to shatter it, dealing massive magic damage.

Arctic Assault

Sejuani's Q

Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.

Sejuani charges, dealing {{ totaldamagetooltip }} magic damage to enemies and Knocking them Up for {{ e4 }} seconds. The charge ends after hitting an enemy champion.{{ spellmodifierdescriptionappend }}

Winter's Wrath

Sejuani's W

Sejuani swings her mace twice, dealing damage, slowing enemies and applying Frost stacks.

Sejuani swings her flail, dealing {{ firsthitdamagetooltip }} physical damage and Knocking Back minions and jungle monsters. She then lashes out again, dealing {{ secondhitdamagetooltip }} physical damage and briefly Slowing targets.Both swings apply stacks of Permafrost.{{ spellmodifierdescriptionappend }}

Permafrost

Sejuani's E

Sejuani freezes and stuns an enemy champion that has maximum Frost stacks.

Passive: Nearby melee allied champions' Attacks apply a stack to champions and jungle monsters.Active: Sejuani deals {{ totaldamagetooltip }} magic damage to target enemy with 4 stacks and Stuns them for {{ e1 }} second. {{ spellmodifierdescriptionappend }}

Glacial Prison

Sejuani's R

Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.

Sejuani throws her True Ice bola, Stunning and revealing the first enemy champion hit for {{ e2 }} second and dealing {{ minordamagetooltip }} magic damage.If the bola travels at least 25% of its range, it Stuns and reveals for {{ e6 }} seconds instead. It then also creates an ice storm that Slows surrounding enemies by {{ e4 }}% for {{ e3 }} seconds. All affected enemies take {{ totaldamagetooltip }} magic damage.{{ spellmodifierdescriptionappend }}