Passive: Rune Prison and Spell Flux refresh this Ability's Cooldown and charge a rune for {{ runeduration }} seconds (max {{ maximumrunes }} runes).Active: Ryze unleashes a blast, dealing {{ qdamagecalc }} magic damage to the first enemy hit. If the target has Flux on it, it is consumed, causing this Ability to deal {{ spell.ryzer:overloaddamagebonus }}% increased damage and bounces to nearby enemies with Flux.Ryze also discharges all runes, granting Ryze {{ movementspeedamount }}% Move Speed for {{ movementspeedduration }} seconds if {{ maximumrunes }} runes were charged.{{ spellmodifierdescriptionappend }}
Ryze deals {{ wdamagecalc }} magic damage and Slows by {{ slowamount*100 }}% for {{ ccduration }} seconds. If the target has Flux, it is consumed and this Ability Roots instead of Slowing.{{ spellmodifierdescriptionappend }}
Ryze fires an orb, dealing {{ edamagecalc }} magic damage and applies Flux for {{ debuffduration }} seconds to the target and nearby enemies. Enemies already afflicted with Flux will cause it to spread further.{{ spellmodifierdescriptionappend }}
Passive: Overload damage bonus against targets with Flux increased to {{ overloaddamagebonus }}%.Active: Ryze opens a portal to another location. After {{ chargetimetooltip }} seconds, all allies near the portal are teleported to that location.{{ spellmodifierdescriptionappend }}