Nautilus

the Titan of the Depths

Nautilus is a Tank Support champion in League of Legends

Nautilus Abilities Patch 14.6.1

P
Q
W
E
R

Staggering Blow

Nautilus's Passive

Nautilus' first Attack against a target deals increased physical damage and roots them briefly.

Dredge Line

Nautilus's Q

Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.

Nautilus hurls his anchor forward. If it hits an enemy, Nautilus drags himself and the target together, dealing {{ qdamagecalc }} magic damage and Stunning them briefly. If the anchor hits terrain, Nautilus will drag himself towards it.{{ spellmodifierdescriptionappend }}

Titan's Wrath

Nautilus's W

Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.

Nautilus gains a {{ shieldcalc }} Shield for {{ shieldduration }} seconds. While the Shield persists, Nautilus' Attacks deal an additional {{ dotdamagecalc }} magic damage over 2 seconds to his target and all surrounding enemies.{{ spellmodifierdescriptionappend }}

Riptide

Nautilus's E

Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies.

Nautilus creates three exploding waves around himself, each dealing {{ damagecalc }} magic damage to enemies in the area and Slows them by {{ slowpercent*100 }}% decaying over {{ slowduration }} seconds.{{ spellmodifierdescriptionappend }}

Depth Charge

Nautilus's R

Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.

Nautilus fires a shockwave that chases an enemy champion, dealing {{ primarytargetdamage }} magic damage, Knocking them Up and Stunning them for {{ stunduration }} seconds. Other enemies hit by the shockwave are also Knocked Up and Stunned and take {{ secondarytargetdamage }} magic damage.{{ spellmodifierdescriptionappend }}