Lissandra

the Ice Witch

Lissandra is a Mage champion in League of Legends

Lissandra Abilities Patch 14.6.1

P
Q
W
E
R

Iceborn Subjugation

Lissandra's Passive

When an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies and then, after a delay, shatter from the intense cold, dealing magic damage to nearby targets.

Ice Shard

Lissandra's Q

Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit.

Lissandra throws a spear of ice that shatters on the first enemy hit, dealing {{ totaldamage }} magic damage, Slowing them by {{ e3 }}% for {{ e2 }} seconds, and also damaging and slowing the enemies behind them.{{ spellmodifierdescriptionappend }}

Ring of Frost

Lissandra's W

Freezes nearby enemies in ice, dealing magic damage and rooting them.

Lissandra creates an ice field, Rooting nearby enemies for {{ e2 }} seconds and dealing {{ totaldamage }} magic damage.{{ spellmodifierdescriptionappend }}

Glacial Path

Lissandra's E

Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location.

Lissandra casts forth an ice claw that deals {{ totaldamage }} magic damage. Lissandra can Recast while the claw travels to teleport to its location.{{ spellmodifierdescriptionappend }}

Frozen Tomb

Lissandra's R

If cast on an enemy champion, the target is frozen solid, stunning it. If cast on Lissandra, she encases herself in dark ice, healing herself while becoming untargetable and invulnerable. Dark ice then emanates from the target dealing magic damage to enemies and slowing Move Speed.

Lissandra encases herself or an enemy champion in ice. Enemies are Stunned for {{ enemycastduration }} seconds. When self cast, Lissandra enters Stasis for {{ selfcastduration }} seconds and restores {{ healamount }} Health, increased by {{ selfcastmissinghpratio }}% for each {{ selfcastmissinghpperabove }}% missing Health.In either case, dark ice eminates from the target, dealing {{ calculateddamage }} magic damage. The ice persists for {{ slowduration }} seconds, Slowing enemies by {{ slowamount*-100 }}%.{{ spellmodifierdescriptionappend }}