Kassadin

the Void Walker

Kassadin is a Assassin Mage champion in League of Legends

Kassadin Abilities Patch 14.6.1

P
Q
W
E
R

Void Stone

Kassadin's Passive

Kassadin takes reduced magic damage and ignores unit collision.

Null Sphere

Kassadin's Q

Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.

Kassadin fires an orb of void energy, dealing {{ totaldamage }} magic damage and interrupting channels. Kassadin also gains {{ totalshield }} Magic Shield for 1.5 seconds.{{ spellmodifierdescriptionappend }}

Nether Blade

Kassadin's W

Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.

Passive: Kassadin's Attacks deal an additional {{ onhitdamage }} magic damage.Active: Kassadin charges his blade, causing his next Attack to deal {{ activedamage }} magic damage and restore {{ e1 }}% missing Mana, increased to {{ e4 }}% against champions.{{ spellmodifierdescriptionappend }}

Force Pulse

Kassadin's E

Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.

Passive: Force Pulse's Cooldown is reduced by {{ reductionperspellcast }} second whenever any Ability is used near Kassadin.Active: Kassadin unleashes a void pulse, dealing {{ totaldamage }} magic damage and Slowing by {{ e2 }}% for {{ e3 }} second.{{ spellmodifierdescriptionappend }}

Riftwalk

Kassadin's R

Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.

Kassadin teleports to a nearby location, dealing {{ basedamage }} magic damage.Each subsequent use of this Ability within the next {{ rstackduration }} seconds doubles the Mana cost and deals an additional {{ bonusdamage }} magic damage. The cost and damage increases can stack up to {{ maxstacks }} times.{{ spellmodifierdescriptionappend }}