Kalista

the Spear of Vengeance

Kalista is a Marksman champion in League of Legends

Kalista Abilities Patch 14.6.1

P
Q
W
E
R

Martial Poise

Kalista's Passive

Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.

Pierce

Kalista's Q

Throw a fast moving spear that passes through enemies it kills.

Kalista hurls a spear, dealing {{ totaldamage }} physical damage to the first target hit. If this kills the target, the spear continues onward, carrying any Rend stacks to the next target hit.Kalista can dash after using this Ability using Martial Poise.{{ spellmodifierdescriptionappend }}

Sentinel

Kalista's W

Gain bonus damage when Kalista and her Oathsworn strike the same target. Activate to send a soul to scout out the path, revealing the area in front of it.

Passive: When Kalista and her Oathsworn both Attack the same target, she deals {{ e2 }}% max Health magic damage. This effect has a {{ e7 }} second Cooldown per target.Active: Kalista sends a ghost to patrol an area for three laps. Champions spotted are revealed for 4 seconds. This ability has 2 charges ({{ e4 }} second refresh).{{ spellmodifierdescriptionappend }}

Rend

Kalista's E

Attacks impale their targets with spears. Activate to rip the spears out, slowing and dealing escalating damage.

Passive: Kalista's spears linger in their target for 4 seconds, stacking any number of times.Active: Kalista rips the spears from nearby enemies, dealing {{ normaldamage }} plus {{ additionaldamage }} physical damage per spear beyond the first. Slows enemies hit by {{ totalslowamount }} for {{ slowduration }} seconds.If this Ability kills at least one target, its Cooldown is refreshed and it refunds {{ manarefund }} Mana.{{ spellmodifierdescriptionappend }}

Fate's Call

Kalista's R

Kalista teleports the Oathsworn ally to herself. They gain the ability to dash toward a position, knocking enemy champions back.

Kalista puts her Oathsworn into Stasis and draws them to herself for up to 4 seconds. The Oathsworn can click to launch themselves, stopping at the first champion hit and Knocking Back all nearby enemies. If the Oathsworn hits a champion, they are placed at their maximum attack range from it.{{ spellmodifierdescriptionappend }}