Jhin launches a cartridge that deals {{ totaldamage }} physical damage before bouncing to a nearby enemy that has not been hit yet.The cartridge can hit a maximum of {{ tooltipmaxtargetshit }} times. Enemies that die shortly after being hit increase the damage of subsequent hits by {{ percentamponkill*100 }}%.{{ spellmodifierdescriptionappend }}
Jhin fires a long range shot dealing {{ totaldamage }} physical damage to the first champion hit and other enemies along the way.If this skill strikes a champion that has been damaged by an allied champion within the last {{ spottingduration }} seconds, it will Root them for {{ rootduration }} seconds and grant Jhin Whisper's Move Speed.{{ spellmodifierdescriptionappend }}
Passive: Champions Jhin kills will create and detonate a Lotus Trap at their location.Active: Jhin places an invisible Lotus Trap for {{ trapduration }} minutes that creates a zone that Slows by {{ trapslowamount*100 }}% when stepped on by an enemy. After {{ trapdetonationtime }} seconds, the trap detonates, dealing {{ totaldamage }} magic damage.This ability has 2 charges ({{ ammorechargeratetooltip }} second refresh).{{ spellmodifierdescriptionappend }}
Jhin sets up and channels, enabling him to fire 4 super shots, each dealing between {{ damagecalc }} and {{ maxincreasecalc }} physical damage to the first champion hit based on their percentage missing health and Slowing them by {{ slowpercent*100 }}% for {{ slowduration }} seconds. The fourth shot critically strikes for {{ fourthshotmultiplier*100 }}% damage.{{ spellmodifierdescriptionappend }}