Passive: Slam damage is increased by {{ tentacledamageamp*100 }}% (currently {{ f1 }} physical damage).Active: Illaoi swings her idol, causing a Tentacle to Slam forward.{{ spellmodifierdescriptionappend }}
Illaoi's next Attack causes her to leap at the target, dealing an additional {{ healthpercenttotaltooltip }} max Health physical damage. When she strikes, nearby Tentacles will Slam at the target.{{ spellmodifierdescriptionappend }}
Illaoi pulls the spirit from an enemy champion for {{ spiritduration }} seconds. The spirit can be damaged like a champion, with {{ echopercenttooltiponly }} of that damage echoing to its owner.If the spirit dies or the target leaves its range, the target becomes marked for {{ vesselduration }} seconds and is Slowed by {{ slowamount*100 }}% for {{ slowduration }} seconds. Marked enemies spawn Tentacles every {{ f1 }} seconds.Tentacles will automatically Slam at spirits and marked enemies once every {{ timebetweenvesseltentacleslams }} seconds.{{ spellmodifierdescriptionappend }}
Illaoi smashes her idol into the ground, dealing {{ damagecalc }} physical damage to nearby enemies and spawning a Tentacle for each enemy champion hit.For the next {{ duration }} seconds, Tentacles are untargetable and Slam 50% faster, and Harsh Lesson has a 2 second cooldown.{{ spellmodifierdescriptionappend }}