Hecarim cleaves nearby enemies for {{ damage }} physical damage. If this Ability hits, he gains a stack that decreases its Cooldown by {{ rampagecooldownreduction }} seconds and increases its damage by {{ rampagebonusdamageperc }}% for {{ e6 }} seconds. Stacks up to {{ e2 }} times.{{ spellmodifierdescriptionappend }}
Hecarim deals {{ totaldamage }} magic damage over {{ buffduration }} seconds to nearby enemies. Hecarim gains {{ resistamount }} Armor and Magic Resist and heals for {{ leechamount }}% of damage nearby enemies take from Hecarim and {{ allytooltipleachvalue }}% of damage taken from his allies.{{ spellmodifierdescriptionappend }}
Hecarim becomes Ghosted and gains {{ minmovespeed*100 }}% Move Speed increasing to {{ maxmovespeed*100 }}% over {{ e5 }} seconds. His next Attack Knocks Back and deals between {{ mindamage }} and {{ maxdamage }} physical damage. Knock Back distance and damage scales with distance travelled during this Ability.{{ spellmodifierdescriptionappend }}
Hecarim summons spectral riders and charges forward, dealing {{ damagedone }} magic damage. Hecarim unleashes a shockwave at the end of the charge that Fears for between {{ feardurationmin }} to {{ feardurationmax }} seconds, increased by charge distance.{{ spellmodifierdescriptionappend }}