Hecarim

the Shadow of War

Hecarim is a Fighter Tank champion in League of Legends

Hecarim Abilities Patch 14.6.1

P
Q
W
E
R

Warpath

Hecarim's Passive

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Rampage

Hecarim's Q

Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

Hecarim cleaves nearby enemies for {{ damage }} physical damage. If this Ability hits, he gains a stack that decreases its Cooldown by {{ rampagecooldownreduction }} seconds and increases its damage by {{ rampagebonusdamageperc }}% for {{ e6 }} seconds. Stacks up to {{ e2 }} times.{{ spellmodifierdescriptionappend }}

Spirit of Dread

Hecarim's W

Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.

Hecarim deals {{ totaldamage }} magic damage over {{ buffduration }} seconds to nearby enemies. Hecarim gains {{ resistamount }} Armor and Magic Resist and heals for {{ leechamount }}% of damage nearby enemies take from Hecarim and {{ allytooltipleachvalue }}% of damage taken from his allies.{{ spellmodifierdescriptionappend }}

Devastating Charge

Hecarim's E

Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

Hecarim becomes Ghosted and gains {{ minmovespeed*100 }}% Move Speed increasing to {{ maxmovespeed*100 }}% over {{ e5 }} seconds. His next Attack Knocks Back and deals between {{ mindamage }} and {{ maxdamage }} physical damage. Knock Back distance and damage scales with distance travelled during this Ability.{{ spellmodifierdescriptionappend }}

Onslaught of Shadows

Hecarim's R

Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

Hecarim summons spectral riders and charges forward, dealing {{ damagedone }} magic damage. Hecarim unleashes a shockwave at the end of the charge that Fears for between {{ feardurationmin }} to {{ feardurationmax }} seconds, increased by charge distance.{{ spellmodifierdescriptionappend }}