Fizz

the Tidal Trickster

Fizz is a Assassin Fighter champion in League of Legends

Fizz Abilities Patch 14.6.1

P
Q
W
E
R

Nimble Fighter

Fizz's Passive

Fizz can move through units and takes a flat amount of reduced damage from all sources

Urchin Strike

Fizz's Q

Fizz dashes through his target, dealing magic damage and applying on hit effects.

Fizz dashes through an enemy, dealing {{ totaldamage }} physical damage plus {{ qdamage }} magic damage.{{ spellmodifierdescriptionappend }}

Seastone Trident

Fizz's W

Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

Passive: Fizz's Attacks cause his enemies to bleed, dealing {{ dotdamage }} magic damage over {{ bleedduration }} seconds. Active: Fizz's next Attack deals an additional {{ activedamage }} magic damage. If this Attack kills its target, Fizz refunds {{ onkillmanarefund }} Mana and reduces the cooldown of this Ability to {{ onkillnewcooldown }} second. If it does not kill, Fizz's Attacks deal an additional {{ onhitbuffdamage }} magic damage for {{ onhitbuffduration }} seconds.{{ spellmodifierdescriptionappend }}

Playful / Trickster

Fizz's E

Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

Fizz hops onto his trident, becoming Untargetable for 0.75 seconds, after which he deals {{ edamage }} magic damage to nearby enemies and Slows them by {{ slowamount*100 }}% for {{ slowduration }} seconds. Fizz can Recast this Ability while Untargetable to dash again, which ends the effect early, deals damage in a smaller area, and doesn't Slow.{{ spellmodifierdescriptionappend }}

Chum the Waters

Fizz's R

Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.

Fizz launches a fish that attaches to the first champion hit. The victim is afflicted with True Sight and Slowed by between 40% to 80% based on how far the fish travelled before attaching. After {{ detonationtime }} seconds a shark erupts on the target, Knocking Up the target with the fish for 1 second, Knocking Back everything else, and dealing between {{ smallsharkdamage }} to {{ bigsharkdamage }} magic damage based on how far the fish travelled before attaching.{{ spellmodifierdescriptionappend }}