Azir orders all Sand Soldiers to an area, dealing {{ totaldamage }} magic damage to enemies they pass through and Slowing them by {{ e2 }}% for 1 second.{{ spellmodifierdescriptionappend }}
Azir summons a Sand Soldier for {{ e1 }} seconds. When Azir Attacks an enemy near a Sand Soldier, he instead orders the soldiers to stab, dealing {{ totaldamage }} magic damage in their direction.This Ability has {{ maxammo }} charges.{{ spellmodifierdescriptionappend }}
Azir grants himself {{ totalshield }} Shield for {{ e6 }} seconds and dashes to one of his Sand Soldiers, dealing {{ totaldamage }} magic damage to enemies he passes through.If Azir hits an enemy champion, he stops and gains a Sand Soldier charge.{{ spellmodifierdescriptionappend }}
Azir summons a wall of armored soldiers that charges forward, Knocking Back enemies and dealing {{ totaldamage }} magic damage. The soldiers remain, blocking enemy paths for {{ e4 }} seconds.{{ spellmodifierdescriptionappend }}